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May. 17th, 2021 11:24 pm
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[personal profile] cleaningsolutions
Player;

NAME: Joysweeper
AGE: Well over 18
PRONOUNS: She/Her
CONTACT: joysweeper on plurk, joysweeper#1231 on discord
OTHER CHARACTERS PLAYED: n/a


Character;


CHARACTER NAME: Lieutenant Marion "Mops" Adamopoulos
AGE: Physically 38-40. 12 years since her rebirth. (she is an adult)
CANON: Janitors of the Post-Apocalypse
CANON POINT: Blacking out during the FTL jump (this is normal) right at the start of Terminal Alliance. She’s a veteran member of the Pufferfish crew and worried about a subordinate, but the bioweapon has not yet struck and Mops has not had to commandeer the ship and go AWOL to save the crew.
BACKGROUND/HISTORY: Human civilization fell as it was overtaken by a disease which killed or turned most people into zombielike “ferals”. Many years later the squidlike alien Krakau came to Earth to invite it into their alliance, only for ferals to eat their diplomats. There are charitable Krakau and there are pragmatic, ruthless ones - between them and the threat of the omnicidal Prodryans, they developed a way to “cure” individual ferals, teach them language, and employ them under Krakau officers in the Earth Mercenary Corps. Mops lived to adulthood as a feral, but remembers almost none of it. Her birth as a person, her “rebirth”, happened in a tank in an Antarctic base. She chose her name, Marion Adamopoulos, and was given the assignment of janitor. Mops served on the EMCS Pufferfish for eleven years, buying a high-quality personal AI, becoming commander of the shipboard Hygiene and Sanitation team, and attaining the highest rank available to humans: Lieutenant.

A bioweapon killed the Pufferfish’s Krakau officers and reverted the human crew into ferals, which killed and ate any other crew. Mops and her team, escaping the weapon’s effects, scrambled to take control of the ship, restrain the crew, respond to a Prodryan attack, and call Command. Reacting strongly to the implication that Command would have the crew euthanized, Mops took the Pufferfish AWOL to try to solve the problem herself. Tracing the source of the bioweapon, Mops discovered that Krakau had unintentionally caused humanity to go feral in the first place. She managed to turn Azure, the terrorist responsible for developing the bioweapon, and worked with her to fend off an attack on the Krakau capital and prevent the weapon’s deployment. After that the crew were dosed with the counteragent that restored them to personhood and released back to the EMC, and with the covert guidance of Admiral Pachelbel Mops set out to help Azure free her people.

This was put on hold when Pachelbel sent them footage of a non-feral human on Earth near a covert Krakau base and requested that they figure this out. Dodging EMC and Krakau forces, the Pufferfish went to Earth and Mops encountered the Librarians of Humanity, a small, secret population of humans immune to the feral plague who worked to preserve human knowledge. They helped Mops get into the Krakau base, where she found that a rogue Admiral was experimenting with making other species feral. Mops managed to blow this open and support the head Librarian being recognized as Queen of Earth by the Krakau Alliance, prompting a degree of human independance.

PREVIOUS GAME HISTORY: n/a
PERSONALITY: Mops is personable, people-focused, and remembers everyone she meets. She quickly grasps feelings, perspectives, and when someone’s struggling - this, and listening and sympathizing and setting firm boundaries, is how she turned Azure despite a hostile first encounter. In a conflict Mops’ first impulse is to de-escalate and talk, appealing to peoples’ better natures and/or indicating messing with her is not smart.

If that doesn’t work she’s tricky, pragmatic. She’ll use the human reputation for savagery, she will bluff and threaten, she thinks laterally and may enact sabotage beforehand. Mops is rarely passive or stuck on a problem and doesn’t fear work. Long term planning and the big picture are harder. There are gaps in her knowledge. Someone familiar with her can easily predict how she will try to solve problems and outsmart her. She will neglect herself and push allies into things they’re not comfortable with for a good cause.

Despite an independent streak she largely wants to follow rules and look up to authority figures. In twelve years, she never once tried to eat with her mouth. She convinced herself that Command wanted her to go AWOL to save her crew - all future rule violations were easier. When she learned the real reason human civilization ended she felt betrayed, but still believed in the cause of the Krakau Alliance and worked to save the Krakau themselves.

While she has high standards and a temper, she has both under strict control, is levelheaded, and tries to always speak calmly, though she may show irritation and exasperation and escalate to threats if it’s serious enough. “With deceptive gentleness” is a frequently used phrase, but she gives a lot of second chances. Mops is reluctant to kill and looks for other ways, but if she has to she doesn’t think twice or dwell long on it. She is very firm on genocide being the wrong solution to the Prodryan threat. It would define humanity forever.

The angriest Mops ever gets is upon discovering attempts to deliberately feralize other species, potentially ending other civilizations. She’s fascinated with human culture, encourages others to take an interest, and grieves what was lost. Seeing a non-feral human she’s highly concerned for him; meeting the Librarians, she tells the most hostile one how to kill her. She’ll get attached to other people too but thinks of humans in general as her family. When she notices one of the Librarians trying to manipulate her into caring about them, she thinks it’s a smart move.

She is insistent that she and the other cured humans are human, even if they’re different, but still feels some insecurity and doesn’t like to be seen as a barely-controlled monster by anyone. Meeting the Librarians brought out her latent sense of inferiority - she is smart for a cured human, but doesn’t come across like that to others - and she really looks up to the head Librarian, who chose to trust her.

Mops also doesn’t see janitor-based work as demeaning or anything less than essential because, well, it is.

Her monocle AI, Doc, is sardonic and superior, ever ready to question her decisions, put down her intelligence, and pull pranks on her. He knows he is smart and is insufferable about it. Some of his functions he complains about as being beneath him and he talks about humans in general and Mops specifically with a lot of condescension.

Still, they’re a team. Despite his attitude he’s loyal and usually does as Mops says. They trust each other. Doc tries to make sure she takes care of herself, doesn’t have anything negative to say about her dearly-held interests, and withholds cruel comments or is even supportive when she’s having an actual moment.

Doc may talk to other people if they’re other AI, he’s known them long enough, or there’s need. Otherwise he prefers to keep snarky commentary to her ears only.

SUITABILITY: Tough, inventive, and giving, Mops is a good person to have around in a situation where there is a struggling infrastructure that needs shoring up and redoing. She’s good in combat, better at repair and maintenance, and strongly inclined to want to support and protect people. She is absolutely more used to indoor settings than outdoor ones but she is adaptable and very willing to do what people might consider menial labor.

ABILITIES/SKILLS:
Abilities:
Mops is a cured human, meaning she’s a person now but her physiology is still similar to that of the living but zombielike feral she used to be. She is tough-bodied, a good ten degrees cooler than natural humans, slightly stronger, unaffected by the majority of drugs, poisons, and diseases, and can eat practically anything with no worse effects than vomiting or a bad time in the bathroom. She doesn’t feel pain except at most a dull ache or a throbbing sensation, and it’s really, really hard to kill her. Even slowing her down is difficult.

Her blood is black and thick, almost syrupy, and clots very fast - she basically cannot bleed out, a cut throat would just disorient her, even an amputated limb would stop within five minutes. Mops doesn’t quite have a healing factor. She scars, doesn’t regenerate missing parts, and it’s usually a good idea to get treatment, but she does heal faster and more thoroughly than most humans. If an internal organ ruptures she basically just needs it held in place and it will start to knit. She can limp around quite well on broken legs given some kind of brace, and be fine in two weeks. The only trouble with reattaching a severed limb is that the stump will scar over inside of a day.

This isn’t to say she can’t die! Beheading would do it, even if her head would remain conscious for several minutes first. Direct damage to her brain or upper spine is the only quick, sure way to kill her, but extensive untreated trauma to the rest of the body could still do it, or get her to revert. Also, she’s vulnerable to electricity, though her uniform tries to compensate for that.

Then there is the danger of reversion to a feral state, losing her mind and trying to eat people. She would not infect anyone and the danger one feral poses is smaller than it would be before her claws and teeth were cut down, but her bite strength is alarming. The likelihood of reverting is very small. It can happen with massive physical trauma, upon orally eating a large amount of bloody meat, or after exposure to a particular bioweapon. There doesn’t seem to be a known way to undo reversion aside from the bioweapon-induced kind, but it could be possible in game.

Because of that (somewhat exaggerated) risk of reversion Mops, like all cured humans, has a port built into her abdomen, connecting to her stomach. She’s still completely capable of eating with her mouth and can drink and chew gum normally.

Skills:

Shipboard Hygiene and Sanitation is a very expansive category that covers cleaning, plumbing and sanitation work in general, pest control and mold eradication, ventilation work, inspections, general maintenance (including welding, painting, sealing), and low-level repairs. Mops is capable across the board at these inglorious but essential jobs and has a very strong stomach and tolerance for the gross. She could not build an autoclave-dishwasher herself, but she can and does take one apart to diagnose and fix it, and she knows quite a lot about chemistry and water quality.

As mentioned in personality she’s very good at reading people, gauging body language and expressions, seeing from their points of view, and knowing how they feel about the people around her. She is not in any sense a diplomat or a great manipulator, just empathic and observant.

There’s a mandatory level of fitness and combat training to serving on an EMC cruiser which Mops has kept up with, so she’s in decent shape and can fight hand to hand or with a staff. Her real combat skill is with EMC-standard guns, though. Other models she’ll have to adapt to, but given an adjustment period she still has quick reflexes, steady hands, and a discerning eye.

Doc self-describes as a “personal assistant/library/doctor/system interface”. A lot of what he does is highlight and marker things on Mops’ monocle HUD and help her understand what people are saying. He compensates for her shaky pathfinding, the way she gets scrambled with advanced math, and her willingness to overlook her own needs.

He knows as much about medicine as is needed to diagnose and advise treatment of cured humans, which ain’t much beyond structure and physiology, and some more about diagnosing and treating the aliens of the Janitors setting. Neither of which will apply that much here.

Doc’s system interface skills are kind of hard to define the extent of. He does a lot of things, but Mops’ crew is stuck with the ship’s Clippy-esque tutorial system for learning how to operate it. He can connect to other devices and relay information and voices, and hack the security of other monocles. High level directives prevent him from being able to take control of the Pufferfish until those are superceded by higher level ones. I think I’m just gonna say that because Doc was designed by squid aliens and not humans, he can work out how to interface with the network and eventually some low level hacking but that’s it.

INVENTORY: Everything Mops has is Krakau-made, usually Krakau-designed, and they are amphibious, so she basically owns nothing that would be damaged by saltwater.

Monocle with Doc installed: It’s a piece of what appears to be green-tinted glass, held to the orbit of Mops’ eye by magnets implanted under her skin.
Doc can brighten or darken the view through the monocle, highlight objects of interest and provide general HUD services, and play video. He records everything but deletes most of it within a few hours, since his storage capacity is large but not infinite, and he can recut and edit video spontaneously. Said storage includes numerous books and music, most books translated from human languages and tending towards history and classical fiction. If Mops takes off her monocle, she can ask Doc to project images and video onto a wall.
Doc can also interface with much of her gear, including her SHS uniform and her combat jumpsuit if she ever gets that as a regain.

SHS uniform: A black garment resembling a janitor jumpsuit, with an equipment harness, many pockets, rank stripes, and a heavy collar.
Interfaces with Doc and has speakers built in, so he can address people directly if he feels like it. The uniform autoseals suit punctures and reports them to her monocle. Since Mops can’t really feel pain, these reports are often the only way she knows she’s been injured. There is an unfoldable “bubble” hood and a five-hour supply of air, suitable for noxious environments and brief exposure to vacuum. Additionally, a dispersal grid is built in, meant to handle energy weapons and strong electric discharge; it doesn’t negate these things but it may keep them from killing her.

The undergarments can absorb up to three liters of liquid. (Don’t ask.)

Collapsible utility pole:
Half a meter long extending to a meter and a half. Can do decently as a staff, connect to a vacuum, a tank of air, or a bottle to increase their range, or attach to various heads. The heads included are: a floor mop, a smaller scrubbing mop, a soft ‘featherduster’ broom, a hard broom, a fine-meshed net, a flexible squeegee, a rake, a sharp chiseling tool, and a small grasping claw that can extend the user’s reach.

Vacuum cleaner:
Amphibious space shop vac, can be used to filter water, can shoot out water or air. Very powerful. Variable amount of noise from low to alarming. Comes with some flexible hose and attachments that can both attach to the utility pole. A bag can be fitted inside of it to collect things, otherwise it goes into a canister that can simply be dumped out.

All-around general ‘inert’ cleaning/maintenance kit, including:
Ten compacted personal sponges which rapidly expand to full size
Ten cloths
Three rolls of different kinds of space duct tape, one of which is carbon fiber and very strong.
Wire
Quick-drying glue
Pry bar
Sturdy garbage and biohazard bags
Pipe-cleaning unit
Several kinds of brushes
Insulated tweezers, fine probes, screwdrivers, wrenches, and utility knife (has a sharp three-centimeter blade)

Samples;


SAMPLE ONE: Varric
SAMPLE TWO: Al, Connor, Kaz
SAMPLE THREE: Alex - Definitely 'soft' conflict, largely with her own sense of unease about telling a human about what she is and with wanting to look smart, also a bit with Doc.

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Marion Adamopoulos

May 2021

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